2011年2月17日星期四

There are few complaints in the visual department

requiring the player to be a tad more stealthy when engaging in battle We were quickly put down when faced with a squad of AMP suits and infantry, forcing us to restart that portion of the demo.The hand to hand combat works just fine, with a trio of short range weapons available at the Na'vi's disposal I preferred the dual blades, which offered a Tag Heuer more rapid fire attack.The world of Pandora is full of lush, brightly colored vegetation, all of which is rendered beautifully Avatar is said to use the Far Cry 2 engine, which excels at offering realistic plant life

There are few complaints in the visual department, with the exception of the game's erratic frame rate, which appeared to suffer more during the Na'vi levels.James Cameron's Avatar: The Game is slated to hit the U.S in November, Europe in December We're Bell & Ross guessing there's still plenty of work to be done on the game, so that problematic frame rate has time to be smoothed out We'll let you know.

Ubisoft's adaptation of the film feels like the developer is a concerted effort to offer more than a half assed cash in That said, it doesn't feel particularly groundbreaking, more like a functional third person shooter with a bit of a twist.Keep an eye open for our impressions of the Wii version of James Cameron's Avatar: The Game.When Mad Catz Rolex Datejusts announced a partnership with Activision to develop Modern 2 accessories, we expected a couple of branded controllers and maybe a console skin or two They had a bit more in mind Yes, there will be console skins and branded controllers from Mad Catz,